Robots that read the room: a games company is teaching machines to understand people, not just obey them
KRAFTON, the South Korean company behind the game PUBG, presented its Ludi 0.2 robotic intelligence system at the Bay Area Robotics Symposium at UC Berkeley this week. The system is built to help robots interpret what people intend, respond to feedback and adapt when a shared task changes — skills its designers trained in virtual worlds full of unpredictable human players. Its next version aims to fuse perception, conversation and physical action so a robot can keep a shared understanding with the person working beside it.
The upbeat factorthe path to helpful robots may run through play — machines that learn people the way games had to.
SDG 9 · Industry, innovation and infrastructure — Mechanism: tech innovation
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